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If you want to be able to develop good mobile apps for churches, you have to understand several very important things first. We are going past the programming and design stages since it is already assumed that you are well-versed at them, considering that you are already developing apps anyway. We are talking here about your understanding or background knowledge about churches. You cannot expect to be able to come up with good apps for them without knowing about them.
It would probably be much easier if you have been approached by the church itself and personally asked to create a specific app with certain features they have in mind. You can simply base it on what they tell you. But if you are proactively developing church apps, with the intention of selling them in 'readymade' form to the churches or to individual church members, you need to have some intimate understand the things we will be looking at.
Understanding the Scriptures would definitely serve anyone who is planning on creating or developing very goof or useful apps for churches. An example would be an app that would help the users read the scriptures online. In that scenario, you'd need to understand basic things, like how the bible is structured, how many books it has, how long the respective books are- and so on. You may come up with an app other than one that would help you read the bible, but you still have to know the basics on the bible. The worst you can do is to create a church app, only for it to be rejected on account of it being 'encouraging unbiblical practices' in some way.
Secondly, before you can be in a position to create good mobile apps for churches, you need to have some understanding of worship procedures. Let us say, for instance, that you are aiming on developing a prayer app. Obviously, for you to create such an app, you need to have some understanding of the way in which prayers are said, difficulties that people have in saying their prayers, and strategies you can use to help solve those problems. The same is true when you are developing a confession app. The confession procedure should be fully understood so you can translate it into an app without losing its very essence. It can be hard for you as a non-Christian to have full appreciation of these things: hence the scenario where app development for churches has mostly been left to Christian app developers.
You should also definitely take into account the manner with which these churches manage their finances. If you create mobile apps for churches, this is equally important. This is the only way that you can, among other things, figure out ways of commercializing your church apps or work out what to charge the churches should they approach you to develop bespoke apps for them. Developing mobile apps that are not viable, especially for church use, is not something you want to do, so you should make sure you learn all you have to and understand as much as you possibly can.
It would probably be much easier if you have been approached by the church itself and personally asked to create a specific app with certain features they have in mind. You can simply base it on what they tell you. But if you are proactively developing church apps, with the intention of selling them in 'readymade' form to the churches or to individual church members, you need to have some intimate understand the things we will be looking at.
Understanding the Scriptures would definitely serve anyone who is planning on creating or developing very goof or useful apps for churches. An example would be an app that would help the users read the scriptures online. In that scenario, you'd need to understand basic things, like how the bible is structured, how many books it has, how long the respective books are- and so on. You may come up with an app other than one that would help you read the bible, but you still have to know the basics on the bible. The worst you can do is to create a church app, only for it to be rejected on account of it being 'encouraging unbiblical practices' in some way.
Secondly, before you can be in a position to create good mobile apps for churches, you need to have some understanding of worship procedures. Let us say, for instance, that you are aiming on developing a prayer app. Obviously, for you to create such an app, you need to have some understanding of the way in which prayers are said, difficulties that people have in saying their prayers, and strategies you can use to help solve those problems. The same is true when you are developing a confession app. The confession procedure should be fully understood so you can translate it into an app without losing its very essence. It can be hard for you as a non-Christian to have full appreciation of these things: hence the scenario where app development for churches has mostly been left to Christian app developers.
You should also definitely take into account the manner with which these churches manage their finances. If you create mobile apps for churches, this is equally important. This is the only way that you can, among other things, figure out ways of commercializing your church apps or work out what to charge the churches should they approach you to develop bespoke apps for them. Developing mobile apps that are not viable, especially for church use, is not something you want to do, so you should make sure you learn all you have to and understand as much as you possibly can.
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