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The new game called resident evil from the house of Capcom is no longer a horror based game, but a first-person shooter type of game did they need to make the move and did it work for them?
First of all, I must say that the mere fact Capcom tried to move from horror game to a more action-oriented game is very interesting and brave as the game truly had a great deal of followers who waited for it every single year and by moving from their normal style, they might stand to lose everything.
The game is to slow these are the kind of complaints you can expect from the hardcore first person shooters players who will test Resident Evil 6 but for the hardcore horror gamers this will just be to fast.
Capcom went a little overboard with the cut scenes filling theme with endless actions for the player and making the game feeling much more annoying then fun.
There are also to many movie scenes inside the game ruining the game feeling and instead giving you a theater feel as you spend most your time watching instead of actually playing.
When doing this kind of shifting in the game you need to be aware that the way the game function and what the player except their character to do changes and Capcom didn't stand up to the expectations to this one.
Can you enjoy the game? I wouldn't say enjoy but if you really want to see where the story is going, then spending a few hours finishing this game shouldn't be too much of a task.
The horror gamers that are fanatics for the series might be happy to hear that Leon's Campigen is pretty much close to the old resident evil 4 and resident evil 5 styles.
On the bright side, the infected killing part is at least still a lot of fun and with the extra new moves plus the old-style kick the head bashing is pretty fun.
As I mentioned before if you enjoy the zombie killing you can enjoy it even more thanks for the "Mercenaries" mode that is coming back with resident evil 6 until the clock strikes zero you can kill those infected to all your heart content.
Living the same animation mechanics are a bad move from Capcom when it was appropriate for you to fall and take more then a few seconds to get up in a horror type game it has no place in a first-person shooter gamer.
The game itself got lower scores on almost every gaming forum and its scored 4.5 out of 10 this stands for poor on game spot, and they claimed the game design bad.
Many old fan series say that the game is now ruined as they loved the way it was and there was no reason changing it, the new gamers aren't really happy spending the money for what they consider an half broken game. The thing that will be the most interesting is to see what will be Capcom next move will be another third person shooter try or will it be back to the origins I guess we will find out on resident evil 7.
First of all, I must say that the mere fact Capcom tried to move from horror game to a more action-oriented game is very interesting and brave as the game truly had a great deal of followers who waited for it every single year and by moving from their normal style, they might stand to lose everything.
The game is to slow these are the kind of complaints you can expect from the hardcore first person shooters players who will test Resident Evil 6 but for the hardcore horror gamers this will just be to fast.
Capcom went a little overboard with the cut scenes filling theme with endless actions for the player and making the game feeling much more annoying then fun.
There are also to many movie scenes inside the game ruining the game feeling and instead giving you a theater feel as you spend most your time watching instead of actually playing.
When doing this kind of shifting in the game you need to be aware that the way the game function and what the player except their character to do changes and Capcom didn't stand up to the expectations to this one.
Can you enjoy the game? I wouldn't say enjoy but if you really want to see where the story is going, then spending a few hours finishing this game shouldn't be too much of a task.
The horror gamers that are fanatics for the series might be happy to hear that Leon's Campigen is pretty much close to the old resident evil 4 and resident evil 5 styles.
On the bright side, the infected killing part is at least still a lot of fun and with the extra new moves plus the old-style kick the head bashing is pretty fun.
As I mentioned before if you enjoy the zombie killing you can enjoy it even more thanks for the "Mercenaries" mode that is coming back with resident evil 6 until the clock strikes zero you can kill those infected to all your heart content.
Living the same animation mechanics are a bad move from Capcom when it was appropriate for you to fall and take more then a few seconds to get up in a horror type game it has no place in a first-person shooter gamer.
The game itself got lower scores on almost every gaming forum and its scored 4.5 out of 10 this stands for poor on game spot, and they claimed the game design bad.
Many old fan series say that the game is now ruined as they loved the way it was and there was no reason changing it, the new gamers aren't really happy spending the money for what they consider an half broken game. The thing that will be the most interesting is to see what will be Capcom next move will be another third person shooter try or will it be back to the origins I guess we will find out on resident evil 7.
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